| |  |  | par4noia 
 
 |  | Joined: 31 Jan 2007 |  | Posts: 2 |  | : |  |  |  | Items
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                                |  Posted: Wed Jan 31, 2007 10:44 pm    Post subject: Implementation technique |   |  
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                                | Hi all! 
 I'm new to this forum, as you may see by the number of posts:P
 
 I recently decided to learn Ruby, coming from Java, and I thought that creating a sudoku solver would be a nice to way to start playing and learning Ruby...
 
 I started by implementing a simple technique..but after some successful puzzles I found some that my program couldn't handle..So I reached this forum, which is really great!
 
 I have to be honest, I never thought there were so many ways to solve a puzzle!
 
 So, my question is, how do you implement all these techniques on a program? Do you use them all? Or do you let the user select the technique he wants to try? I know that most "advanced" solvers have different techniques implemented, I just wanted to know how does the program decides which technique to use..
 
 
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